It is more of a game-like experience than a challenge. No menus, no achievements, just you and a puzzle. The player is surrounded by calming sounds and music. Playing “Hook” is a meditative and calming experience, rarely found in mobile gaming.”
The game starts off with a series of lines. Most of the lines either have a semicircle, or another line that it intersects with in some way. That means the lines are interlocked at one point or multiple points. At one end of the line is a darkened circle. Touching the circle basically puts the line into action. The line does not move forward, it reverses upon itself until it disappears into the darkened circle. You complete the puzzle by clearing the board of all of the lines. The premise is very simple, clear the board of all the lines. The difficulty is created by figuring out which line to activate first, because the lines are intersecting in different ways. The puzzles basically becomes a matter of understanding sequence. What line do you activate first, to be able to unlock the line that follows it and so on. In the beginning, the puzzles are pretty easy, no real head scratching in those. However, once you get to around puzzle number twenty-five, things become increasingly more difficult, because new elements are thrown into the mix of the puzzles.
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